Vikings
Berserkers of the cold north—axes raised against the stars.
Three alien civilizations release an ancient force that recruits Earth’s greatest warriors into the deadliest battle in history.
Three futuristic military groups from different planets are battling each other. They all want to obtain a powerful energy source hidden in a strange metallic vault on a distant planet. When the vault is blasted open, alien entities escape — and they gain enormous power by connecting with the most violent warriors in Earth’s history.
In the distant reaches of the galaxy, three futuristic military groups from different planets wage an interstellar war. Their prize: a powerful energy source hidden within a strange metallic vault buried deep on a remote, forgotten world.
When the vault is blasted open, something far more dangerous than energy escapes. Alien entities — ancient, cunning, and hungry for power — surge into the cosmos, drawn irresistibly to the raw violence of one particular planet: Earth.
Every warrior must fight. Every battle shapes the cosmos. There is no returning home.
The entities are capable of probing the deepest barbaric thoughts of men. They discover the most violent ancestors in human history and pull them from across time — Vikings, Zulus, Crips, Bloods, Ninjas, Black Panthers, Lakota warriors, Shaolin monks, Western outlaws, Hell’s Angels, Confederate raiders, and many more.
Recruited from across centuries, these legendary warriors are thrown into an arena unlike anything they could imagine — a cosmic battlefield where the fate of civilizations hangs in the balance. The Entity Game has begun.

Berserkers of the cold north—axes raised against the stars.

Disciplined warriors beneath a crimson sun.

Shadows drawn into a cosmic conflict.

Hunters and protectors chosen for the final battle.

Masters of balance and devastating skill.

Gunslingers standing against impossible odds.
Released from their ancient prison, three categories of entities now hold absolute power over the fate of the game — and all who play it.

A presence that maps the deepest aggression in the male mind, then turns it into a weapon.

An entity grown stronger with every drop of blood spilled within its arena.

Designer of the game. Selector of warriors. Judge of who walks out alive.
Three rival empires race across the void.
A metallic seal hiding a forbidden energy.
The vault is blasted open. Something old wakes.
Earth's deadliest are pulled across time.
Hand to hand. Civilization to civilization.
BlueInk Review, the leading source of professional reviews for self-published books, delivers an in-depth critical assessment of Jimmie D. Robinson's debut science fiction novel.
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Tactical warfare on an interstellar scale, combining ancient combat styles with futuristic alien technology in explosive confrontations.
Massive set-pieces that pit warriors from different centuries against each other in locations no human has ever set foot upon.
Deep historical research brings legendary fighters to life — their tactics, weapons, and fighting philosophies recreated with vivid authenticity.
Three distinct extraterrestrial cultures, each with unique technology, motivations, and moral codes that drive the conflict forward.
From Shaolin kung fu to Zulu stick fighting, every combat encounter is grounded in the real disciplines of history's greatest warriors.
A sweeping narrative that spans centuries of human history, drawing on real events and cultures to create an unforgettable backdrop.
I grew up on the west side of Chicago before moving to the south side at the age of sixteen. During the 1960s and 1970s, I witnessed gang violence and police brutality—experiences that shaped my perspective and later became the emotional foundation behind The Entity Game.
Adventure, historical fiction, and science fiction have always fueled my imagination. Writers such as Frederick Forsyth, Stephen King, and Alex Haley demonstrated how unforgettable stories are built on authentic human experiences.
Westerns, martial arts adventures, and classic science fiction continue to influence my storytelling, together with enduring favorites such as Star Trek and The Outer Limits.
Jazz, R&B, soul, and classic rock have always been part of my creative life. I value meaningful conversations, open-minded people, and experiences that broaden perspective.
Every experience—from witnessing urban life to a lifelong fascination with history and speculative fiction—found its way into The Entity Game, where legendary warriors, alien civilizations, and timeless conflicts between light and darkness converge.

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ORDER ON AMAZONThe Entity Game is a science fiction novel about three futuristic alien civilizations competing for a powerful energy source hidden within an ancient vault. When the vault is breached, alien entities escape and begin recruiting history's greatest warriors—from Vikings and Zulus to ninjas and street fighters—for the ultimate battle.
The Entity Game is written as a standalone novel, while leaving room for future stories in the same universe.
Ideal for adult and young adult readers who enjoy epic science fiction, military action, and historical adventure.
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The novel blends fiction with research into real historical warriors, cultures, weapons, and combat traditions.
Visit the author's website or contact page for media inquiries, interviews, and speaking requests.
Whether you have a press inquiry, want to book Jimmie D. Robinson for an event, or simply want to share your thoughts — the game welcomes all.
History’s greatest warriors have been chosen. The entities are free. The battle for the universe is about to begin — and only one side will be left standing.
An epic science fiction novel that spans galaxies, centuries, and the full spectrum of human conflict. Join the warriors. Enter the game.
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